REFRENCE VARIABLES & TYPECASTINGS

 

#include<iostream>
using namespace std;
int main(){
    int a,b,c;
    cout<<"Enter the value of a"<<endl;
    cin>>a;
    cout<<"Enter the value of b"<<endl;
    cin>>b;
    cout<<"The value of a is "<<a<<endl;
    cout<<"The value of b is "<<b<<endl;
    cout<<"The value of c is "<<a+b<<endl;
    cout<<"\n";

//use of sizeof()keyword// use of f and l in float and long double;//
//****use of float, double, long double, literals********//

    cout<<"\n";
    float x =10.5;
    long double y=90.5;
    cout<<"The size of x is "<<sizeof(10.5)<<endl;
    cout<<"The size of y is "<<sizeof(90.5)<<endl;
    cout<<"The size of xl is "<<sizeof(10.5l)<<endl;
    cout<<"The size of xf is "<<sizeof(90.5f)<<endl;
    cout<<"\n";

    //*********...refrence variables starting....**********//
    float that=889.5;
    float y=that;
    cout<<y<<endl;
    cout<<that<<endl;

    //*********...Typecasting starting....**********//
    int a=45.85;
    cout<<(float)a<<endl;
    float b=90.5;
    cout<<(int)b<<endl;
    return 0;
}

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